aco-pack-constant shift: a patch that never fired
A focused case worked. Real shaders never produced the pattern.
A focused case worked. Real shaders never produced the pattern.
Running SPIR-V through RADV and ACO using drm-shim, without physical AMD hardware.
Builds, local drivers, source paths, debug switches, and a tight development loop.
A short map from a Vulkan application to GPU machine code.