I contribute to Mesa, focused on Jay and Xe3.
My work, about page, and résumé are available here.
notes
- A signed saturating add through NAK →
- Sizing BRW’s scoreboard to the register file →
- Label state, not directive state, for Thumb symbols →
- Booting NuttX on RK3588S →
- aco-pack-constant shift: a patch that never fired →
- aco_dump: compiling shaders without a GPU →
- My Mesa build and debug loop →
- A working map of the Linux graphics stack →